Recently, I participated in a “dry run” day game workshop with Roosh to help him streamline operations. Since my day game is underdeveloped, I happily volunteered to be a guinea pig.
We covered the major types of daytime approaches, including coffeeshop (my favorite), retail, book store, metro, grocery store, and the toughest, street game. Roosh was methodical and detail oriented in explaining how the approaches should go, so there was very little guesswork I had to do. I was pleased that his openers and followups were short, sweet and easy to deliver. A big problem with some pickup material is how cumbersome it sounds when you use it in real life. You want openers and comversational gambits that sound as cool and natural as possible, and only take a second or two to deliver.
Roosh timed the interactions with a stopwatch, which had a surprisingly positive effect. As guys, we relish a challenge, and beating the clock (or, in this case, talking with the girl as long as possible) is a great motivator. Roosh broke a land speed record with a 1.47 second pickup attempt. As for the rest, I won’t give away too much here, except to mention a couple things.
Roosh emphasizes a “bait” concept which helps extend a conversation with a girl through the use of open-ended questions and hooks. I asked a girl for directions like a regular guy would do, and she answered, and then… the conversation died. When you bait a girl, you might ask where the metro goes, instead of directions to a specific location. Then you might drop a leading followup like “It’s a shame. Public transportation isn’t as convenient in this country.”
The other major concept discussed was day versus night game. If you think you can seamlessly bring your night game into the daytime, forget it. The two are separate animals. I ran my cocky night game on a girl walking down the sidewalk, making fun of her oversized “homemade” ring, and it bombed. I was reprimanded for deviating from the day game script.
On a final note, approaching a group of girls on the sidewalk is less likely to succeed than approaching one or two girls. It’s counterintuitive, because you’d think that a lone girl would be more suspicious of strange men coming up to her in a non-bar environment where approaches are expected, but in fact the opposite is true. The lone girls walking slowly were the most open to the pickup, while the big groups of girls quickly closed ranks and followed the alpha female’s lead like sheep.
Day game is the new night game.
Roissy’s game was at an advanced level so we were able to breeze through the instructional portion of the workshop and dive straight into approaching with the openers and followups. Even though he was spitting completely fresh lines, his delivery was smooth and natural. His only problem, if you want to call it that, is being picky and not getting numbers when he could’ve. He still did very well and I’ll leave it up to him to share specific results.
After working out some logistical issues, I was ready for my four students, two on Saturday and two on Sunday. They came with very different abilities, and the challenge was teaching the basics to those who needed it while allowing the most experienced student to practice closing.
My advanced student had experience hitting on girls in bars. He was also very talkative, the hallmark trait of a successful pick up artist. I pushed him to approach a girl in coffee shop with an opener and follow-up related to what she was doing (typing on a laptop). Fourteen minutes later he got her number.
Two other students were in the beginner to intermediate range. For them I worked on their tonality, body language, and what I call “ramble,” the ability to keep talking while tossing out pieces of bait that allow the conversation to continue.
The last student was a young guy, only 22-years-old, with just about no pick up experience. It was like working with a clean canvas. I’ll never forget the look on his face after his first approach attempt on a very pretty girl in a coffee shop (2 minutes, 15 seconds), which for day game feels like quite a while. Afterwards he remarked how friendly she was. “Welcome to day game,” I said. I don’t think this young man will be spending a lot of time in bars anytime soon.
We didn’t talk to any ugly girls (range was 6-8, since 9′s don’t exist in DC), though I did make one student deliver the subway opener to an old man because we couldn’t find any girls around. I told them never to “practice” on ugly girls. From day one they will only go after girls they want to have sex with.
One flaw of the workshop is that it was hard to focus on what will be their day game bread and butter: coffee shops. Each student could only do one or two approaches there, even though it will be where they get most of their numbers. For example they did just as many approaches in the retail store as in the coffee shop even though they barely go shopping. I still think that that retail practice was useful because daygame approaches have the same framework and experience in one will no doubt help with other venues.
Here’s a quick view of the workshop from a student…
I thought the Daygame workshop was great. I don’t think me or the other guy would have gotten nearly the kind of individual attention or the quality instruction from any other PUA company costing a ton more money.
I’ve never done a workshop before, but I’ve read a couple books and websites. This was appealing because it wasn’t going to break the bank, and neither will day game, really. Only two students was nice as well. I appreciate getting the day game packet, something to refer to and study. I don’t have much else to say, because results will take more time afterwards. Personally it was helpful for me to declare to someone besides myself that this is something I need to work on. It got me in an approaching mood, and I hope I can build upon it. I think the workshop was planned well because it was during Christmas shopping season, but by chance there weren’t as many people shopping/walking around as anticipated. What are you going to do… Roosh made the best of it.
And from the advanced student who got the number…
I thought the day game workshop was a great workshop. I would divide the workshop into four sections: (1) A discussion of the philosophy of day game. (2) A walk-through of specific day game strategies and lines. (3) Day game practice. (4) Review of your performance.
Here are my thoughts on the sections: #1 is a sound philosophy, and was explained well. #2 has clearly been honed over the years by Roosh. #3 was obviously the critical portion, and was great because Roosh provided on-the-fly guidance and motivation. #4 was helpful, especially because feedback was provided throughout. All in all, Roosh is a great teacher, and it’s clear that his motivation with this workshop (just like with Bang) is to help others. There’s no doubt that this workshop will help my (previously non-existent) day game to become a useful tool in my pick-up arsenal… and I already got a date out of it
I must say I don’t think getting a date from the day of the workshop will be common since you’ll be testing out all-new material, but it’s nice he’s already seeing results.
While I can’t completely change a man’s game in a few hours, I’m confident that if one of my students sees a girl they like in the coffee shop, street, grocery store, etc., they know what to say and how to say it, and how to get her number if the conversation goes well. They did enough approaches (average of 8 per guy) that they know it’s not a big deal to talk to girls during the day.
My first four students got a good deal because the workshop is actually at least six hours, not four. (One went eight hours.) But keeping in mind the economy is in the shitter and I want guys walking away from this feeling like they got a great deal, I would like to do some more workshops in January for $165. The per hour cost of the workshop remains the same. For a run down of what the workshop is about, check here.
If you are interested then email firstname.lastname@example.org with workshop in the subject and I’ll put you on the waiting list, which I will start going through today. Also if you live in New York City and would consider taking the workshop then email me as well because I might come up in February for a short while.
I want to give a huge thanks for the four guys who trusted me and took a chance without knowing exactly what they were getting into. And also my guinea pig.
Introducing the Day Game Workshop, a four hour course where I teach you how to pick up girls in the following places:
- Coffee shop
- Book store
- Subway →
- Grocery store
- Retail store
I know a lot of guys who are sick of DC bars and clubs and the same old nightly dickfest with mediocre girls whose egos don’t warrant their stratospheric levels. Even if you do get past the initial approach you have to worry about cockblocking friends who will do everything in their power to interfere with your game. And if you get lucky hopefully you don’t have to wake up the next day hungover with your ears ringing. Bars and clubs are fine if you’re patient and trying to build a solid foundation of game, but you’re wasting opportunities if you don’t work other venues as well.
Imagine if you could approach girls in their normal friendly state, with zero competition, away from cockblockers, in relaxed, cheap places you go to anyway. I’m a believer that connecting with a sober girl who looks good in the light is a wonderful thing.
Understand: most men cannot bear to approach a girl outside of a bar. Hot girls get approached on the street more by homeless men and jokers yelling “Hey you got a man?” than quality men with game. It gives you a huge advantage if you can talk to girls in places that your peers cannot. Plus you’ll have access to girls who don’t bother going to bars and think it’s more “romantic” to meet a guy in a coffee shop.
The only problem is that it’s not easy to pick up girls in sober venues. There’s no liquid courage to help and no wingman to get support from. You literally are the stranger on the street and it will take a sound strategy to go home from a typical afternoon in the book store with a number in your pocket. That’s where I come in.
In this workshop you will…
- …be taught simple but effective openers and follow-ups for six different environments (no complex, ridiculous routines)
- …learn logistical nuances that you don’t normally have to worry about for night game
- …get hands-on approach training with me forcing you to approach girls, without the aid of alcohol
- …watch by example
- …learn how to shift the conversation when it’s time to close
- …practice getting digits
I will objectively measure your progress with a stopwatch by timing how long your conversations go. This is because time is a strong correlator to if a day game approach ends with at least a number or not. We will see progress as the workshop goes on.
Subjectively I will observe you and take notes on your body language, mannerisms, and conversational content. At the end of the workshop I will debrief you on things you did right and wrong, including areas I see the most room for improvement.
1:00-2:15: Instruction on how to pick up at each of the six venues.
2:15-3:15: Coffee shop game. We may have to hit a couple coffee shops to squeeze in at least one approach.
3:15-3:45: Street game. You’ll do at least five approaches here because of the abundance of girls walking around. I will teach you the logistics of approaching a girl on the street, including how to get them to stop.
3:45-4:30: Book Store. We will find girls in the magazine section, bestsellers, gift book section, and then finally the cafe. There are two bookstores we can visit.
4:30-5:15: Subway. We are going to take the Metro to a different retail section of town. Here we will hop between train cars until we find girls that we can talk to with my subway opener.
5:15-5:45: Grocery Store. We will go to a yuppie grocery store, grab a basket, and start putting shit in it to make it seem like we’re real shoppers. After we approach a couple girls we’ll ditch our basket in the produce section.
5:45-6:30: Retail. We’ll head inside stores and talk to girls shopping for the holidays.
6:30-7:00: Debrief. I’ll give you a report card on how you did from notes I took of your approaches and style.
*Allotted times are approximate
Here’s the date:
EMAIL FOR DATES
There are only two slots open. That means it’s going to be me, you, and one other guy. I designed it this way for a couple reasons. First, there aren’t enough cute girls hanging in a coffee shop or bookstore for a large wolfpack of men to approach. Second, I don’t see how I can improve your skill in one session without giving a lot of one-on-one attention. I want this to be the most life-changing workshop you ever take. Lastly, it would be lame and gay if there were a dozen guys running around together hitting on girls.
During the workshop you will do more than you ever have in these venues before. If you came in with a bit of game I’m confident you’ll get a number or two. If you don’t have game then bring pen and paper so your head doesn’t explode.
It includes Roosh’s Day Game Manual, a booklet written for the workshop. Here’s the table of contents for the manual…
- The Reality
- Differences Between Day & Night Game
- Internalize This Now
- “Excuse Me…”
- Fascinating Follow-Up
- Good Chat
- Coffee Shop
- Book Store
- Grocery Store
- Turning Regular Thoughts Into Openers
- Final Thoughts
The manual is brief (~2,500 words), but contains mostly tactics and examples. (For detailed explanations of female behavior and game theory you need to read Bang.) It’s a cookbook that gives you step-by-step instructions on what to do and say, and should forever end any reason why you can’t talk to a girl pretty much anywhere. Each environment has at least two openers with follow-ups, except for the grocery store which has one opener.
The manual focuses on the concept of baiting, where you toss out little pieces of conversation that pique a girl’s curiosity. This strategy is important because day game is much more elegant and subtle than night game. As you know you can’t just immediately jump into flirting, teasing, and touching, which is why you’ll rarely find guys that excel in both night and day game. They try the other out without adjusting, fail, and then entrench themselves further in what they were already doing.
- Bang. $15 extra, which is $5 off the normal price.
- Beverages and snacks
- Subway fare
The workshop takes place in Washington DC. I’m also open to doing it in NYC. To add yourself on the waiting list email email@example.com with “workshop” in the subject. To read about workshops that have already taken place, check out the recaps page.